Sections
Roster - Mugen Releases and Wips Stage Select - Mugen Stage Releases Updates and Requests - Mugen Blog Extra Stuff - Mugen Help
Roster
Green Lantern Capcom style template last check Nov 2013 beta (minor bug&pal fix ) Beta 2 completed and
|
Killer croc wip Capcomized template project beta: sometime soon! done
|
complete: Sprites, Latest DCvsMarvel game version Last minor glitchfix on 5-1-08 (5.0- Complete)
|
Brimstone sub-boss complete: Sprites,
|
|
DC/Marvel template project final (Last Check Dec 2009) glitches & testing complete
|
Joker Wip (cvs style) alphabeta @95 percent done (11-08)
|
Spiderbats DKR Batman with tweaks
|
Isabel's Darkseid remixed Alpha-Beta for whoever is working on it. Infinity Hour stage Better versions Coming Soon! |
|
Gladiator v3.6 Final Beta @ 100% Complete (most recent bug fixes) Edits originally by Erradicator normal non-survival mode (intro fix'd on 10-11)
|
Silver Surfer Xboy wip on hold (indefinitely)
|
Host request by themadcook
|
||
Edits originally by Erradicator complete (last check 10-08)
|
and Current WIPS
Crimson Fox Wip status: on hold
|
Manhunter: Sprites Wip status:on Hold
|
White Martian Wip status:on Hold |
Stage Select
Poison Ivy stage (request only) Fos:Deep Winter (link down request by creator) Rayner's lab (Cosmic Carnage coming soon!) Iron Heights stage (request only) Project Cadmus (revisit final 10/13) Gotham Square Conquest from the Stars Daily Planet (fixed broken link) ......More in the DCvsM screenpack and character section above. Thanks for looking!
 
Updates and Requests _________________________________
DcM Blog (All links are regularly updated)
1-24 Major 1000+ DCvsM char game update (last upload on 1-5-24) for missing the spring seasonal add on this year. Latest file links will be up posted here with F-N & O-Z. -Finished Amazo, Modok, Black Panther, Abomination, Red Tornado, Non, Taskmaster, Blue Beetle, Raven, Doctor Strange, Dr Fate and others for code error checking. Watch the trailer. All Ready n' playable for mugen. 9/2016 Update: debugged Shocker, Havok, Humantorch, Logan, Ironfist, Powergirl&Caliban.
* Some 2018 Updates - Just revisiting site after DC&Marvel release of A-E screenpack + (sound/stages), F-N, O-Z. 1000 char&stages with active x360ce controller support specifically designed for windows 7 with dpad function here. These files will be the only updated files on this website due to lack of a filefactory premium account.
-This seasons portraits updates will include blackmask, nova, sinister syndicate and a Clayface template to name a few. Cosmic carnage stage may be available in near future. It's been fun!, links will still be up for yearly blog updates:
Minor Late 2013 organization update: reconfigured some files into ogg, fixed bugs in some characters. Try putting the characters in the MvDC2: Capcom Edition screenpack released if you're limited to only dc and marvel. Until then, all projects are postponed due to lack of resources.
-Specials for final include: Skyblast, Skylift, Timerift, Manhunter Charge!, 'Follow Subject' missile targeting, 'Criminal in Captivity' and finally Self-destruct Sequence Initiated prerogatives
* 8-10 thru 2011 Seasonal Updates! Play this site's Mugen monthly by downloading the extras section below. Download the Complete game Right now. Random minor updates and custom dls in the dlc section above. Check back for Quick post with updated links of my screenpack, and a Cosmic Carnage and Atom Lab stage coming Soon!!
3-11 Check out the updates to the screenpack below for this month. 2009 releases added. Over +20 new stages and a dozen characters!
2-11 February updates in store stay tuned for revamps on the screenpack with sound. This upload below should be fluid and checked more frequently. Look here for custom controller drivers. Until then, a fully updated screenpack with capcom playable characters and popular new releases will be uploaded.
12-10 Happy Holidays to all my friends! Private progress videos and playlists now available on my youtube channel. Also Check out the JSA vs Avengers video. A Thanks to all my subscribers!
-11/10 Old Flash update released. Beastboy player f'xed. Just organized for playability. Need Broken stages? dude...deal, too Bad! Cosmic Carnage delayed til' next September. Here's an Idea..JSA vs Invaders the mugen game. Major postings will be on top, look for deleted links below. Was just a hobby, Nuff' Said. Enjoy.
7/10 Patriotic superheroes week on 4rth of July superpatriot updated under the screenpack dl!
5-10 Being a fond collector of comics during the 90s has had an impact on leaving this mugen site up, and was the reason for getting into Mugen as a Capcomized 1990s comic game, #1 reason for at that time the character buildups were the best. Scruffy Dragon has made the spider-man comic into this reality, check out the trailer here. -Understandably Mugen is a great tool for new art-styles yet needs improvements on code for this to occur. Wifi uploads available with these portraits or New releases included in extras section and screenpack Compilation, Randomly Uploaded releases will have to wait until Late Summer.
*For Now, This Mugen Site will be a seasonal update for uploads. Download the full compilation Above. Extend the blog to look for older entries or view this full Log by clicking the link below..Backup saves are here. Got bored? See my Junk files.
 
 
Extra Stuff
Mugen Tips (updated!)
·
First,
get Mugen here and read its
tutorial to install characters and stages.
·
Download
Mugen Editing Ensemble or Fighter
Factory to create and edit stages characters and screenpacks.
·
Download
dwchar file and drag it to
your char's sff file to have older DOS characters to work on winmugen or
simply make a backup in MEE or FF
·
Make
sure your soundcard acceleration is low (or you have the right plugins) so mugen
wont freeze or crash.
·
Change sff parameters in backgrounds from '\' to '/' for Dos
stages to work in Winmugen
· Character and stage editing tips:
o AIR=Animation file to edit contact
o
CNS=Constants
and/or State file to fiddle with the speed, strength, size and timing
o
SFF=Sprite
fix to swap/put sprites in
o CMD=Command files to change controls
o ACT=Pallete files to change colors
o DEF=Definitions file to change names
o
SND=replace
Wav sound files
·
To
fix palettes and sprites, organize the sprites by putting the non shared
palettes in the beginning or
the
end of Fighter Factory or Mugen Editing Ensemble. Constantly saving
sprites/changing palettes can cause
characters
to malfunction although usually its static within the editor. Scroll while
using the pencil tool when fixing glitches.
·
DEF file tip: If a char doesn't load block any unwanted parameters with
the ';' symbol before the file name. You can check the bad
Parameters through warnings. Usually when loading a character it will say what
needs to be blocked then simply read
the status in debug mode to see what needs to be fixed.
·
Build
concepts like these with programs like mspaint, photoshop or illustrator before
making character design...
(Original styles arent always Capcomized because of unique types of characterizations programmers implement)
·
Use
Font editor and head over to Mugenation
to change font types. For other programs such as character files (like the
original KFM character
which comes with Mugen) have original code to get the hang of creating
characters or use programs such as Tag Team generator for Tag Team. Algorithms in CNS usually connect one point to the other.
·
More
connections and better timing create complex moves with the source code given to
you by editing programs.
·
Make
a spritesheet with a few dozen frankensprites on one page at a time for
consistency
·
Make
sure to include required animations and align sprites. Excluded animations
usually default your character to a standing motion.
·
Mugen
Problems you should ignore: Player two has a default mirrored image.
When you fly and turn, it glitches. Mp3s in
Backgrounds won't always play. Too many characters can result in crashes.
·
Test
hot-pick keys, f1-12 have various functions like screen capture and win or draw
· For Coding Mugen
o Edit cfg files with notepad for higher resolutions and fullscreen capture.
o Font is for editing lifebars and stuff.
o Open your def files in your mugen for extra effects such as sparks and sounds.
· Add sound from mp3 websites like this one or convert them into ogg.
·
Get
a video connector, hook it up to a large hdtv (preferably Component/ HDMI), with two
xbox usb controllers or try X-Mugen
and have fun!
Guidlines
-Frankensprites should be made with at least 500 capcomized sprites with 'aggressive' anime transitions
-Frames should be fluid and colors not outlined specified with 4 to 6 tones in each color
-For voice recording its good to use samples of words with up to three phrases
-Code should be readable and follow suitable strength variation
-There are different creative styles that use Capcom frankenspriting which make new styles. The originals are simplified comic versions.
-Sign a petition, because remaking a Marvel vs DC game takes one exact style. :(
-That's it for now, I'm learning myself.
Sources from these characters can be found on the respectable creator websites of Marvel and DC Comics . The Mugen engine's source code is owned and created by Elecbyte. All characters are owned by their respected creators. Need a place to host your dc/marvel/amalgam Mugen character? This page is updated monthly and I accept Capcom style DC Marvel betas/complete projects which follow the guidelines above. Got voices for the unfinished WIP characters? Send to Marvelvsdcu@yahoo.com
(best viewed in 1600x1200)
Thanks for visiting!